GAME ART / PROJECT 1 : CHARACTER DESIGN AND WORLD CREATION
14.04.2023 - 02.06.2023 (Week 1 - Week 13)
Muhammad Azka Farezi Septenal / 0351345 / Bachelor of Design (hons) in
Creative Media
Game Art
Project 1 : Character Design and World Creation
INSTRUCTIONS :
PROGRESSION :
- WORLD CREATION
I decided to use Call of Duty as a reference and inspiration for my
game's world construction. I chose Call of Duty because I believe my 3D
style would complement the Call of Duty style. And now for my world
creation:
Figure 1.0 World Creation (PDF)
- CHARACTER DESIGN
Here are the progressions of my entire character. I chose a blue colour
that I thought would be appropriate for these three figures. Each
character has a unique skill that is displayed on the weapon they are
wielding. And here are the progressions:
Figure 2.0 Character 1
Figure 2.1 Character 2
Figure 2.2 Character 3
Following that, I created cleaner versions of each character. I have developed a list of face expressions appropriate for each character's characteristics. The colour palette is visible in the clean up version as well, and here are the clean up versions of each character:
Figure 2.3 Clean Up (Character 1)
Figure 2.4 Clean Up (Character 2)
Figure 2.5 Clean Up (Character 3)
- FINAL COMPILATION
Figure 3.0 Final Project 1 (PDF)
REFLECTIONS :
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