GAME ART / PROJECT 1 : CHARACTER DESIGN AND WORLD CREATION

  


14.04.2023 - 02.06.2023 (Week 1 - Week 13)
Muhammad Azka Farezi Septenal / 0351345 / Bachelor of Design (hons) in Creative Media 
Game Art
Project 1 : Character Design and World Creation



INSTRUCTIONS :






PROGRESSION :

  • WORLD CREATION
I decided to use Call of Duty as a reference and inspiration for my game's world construction. I chose Call of Duty because I believe my 3D style would complement the Call of Duty style. And now for my world creation:



Figure 1.0 World Creation (PDF)


  • CHARACTER DESIGN
Here are the progressions of my entire character. I chose a blue colour that I thought would be appropriate for these three figures. Each character has a unique skill that is displayed on the weapon they are wielding. And here are the progressions:



Figure 2.0 Character 1


Figure 2.1 Character 2


Figure 2.2 Character 3


Following that, I created cleaner versions of each character. I have developed a list of face expressions appropriate for each character's characteristics. The colour palette is visible in the clean up version as well, and here are the clean up versions of each character:



Figure 2.3 Clean Up (Character 1)


Figure 2.4 Clean Up (Character 2)


Figure 2.5 Clean Up (Character 3)


  • FINAL COMPILATION


Figure 3.0 Final Project 1 (PDF)





REFLECTIONS :

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