GAME ART / FINAL PROJECT : CHARACTER BIBLE



01.06.2023 - 06.07.2023 (Week 9 - Week 14)

Muhammad Azka Farezi Septenal / 0351345 / Bachelor of Design (hons) in Creative Media 
Game Art
Final Project : Character Bible



INSTRUCTIONS :






FINAL PROGRESSION :


  • CHARACTER PROGRESSION
My secondary character (Jason Kim) was not compelling or interesting enough for me. The character design and costume did not stick out enough for me, and I became bored with it. So I changed it to a more unique and eye-catching character design. Here are the initial design of Jason Kim :



Figure 1.0 Character (Before)


As I previously stated, I wanted to redesign my character to make it more distinct, unique and fascinating. First and foremost, I decided to make my character younger (from 24 to 19). I also modified his background narrative and biodata. Here are some examples of Jason Kim's new design:



Figure 1.1 Character (After)


Figure 1.2 Character (After)


I also wanted to make his new trainers a recognisable part for this character. Personally, I think it stands out and accurately represents his youthful age. In the specifics section below, I also indicated why I chose trainers:



Figure 1.3 Character (After)



  • 3D PROGRESSION
Mr Kannan informed me that colouring this character this way was too simple, and I absolutely agree with him. He (Mr Kannan) clearly demonstrated how to colour my character, but I failed to record it, and the file (that he provided) could not be opened, so here is my old colours character:



Figure 2.0 Design (Old)


And here is my most recent 3D character. I've made significant adjustments to how I colour my character. Because the game was shot during the war, I wanted to give it a post-war feel, and here are my 3D colour finals as well as the details:



Figure 2.1 Design (New)


Figure 2.2 Design (New)


Figure 2.3 Design (New)


  • FINAL CHARACTER BIBLE

Environment Design and Game Art both in the same final bible 


Figure 3.0 Final Character Bible (PDF)




REFLECTIONS :

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