GAME ART / FINAL PROJECT : CHARACTER BIBLE
01.06.2023 - 06.07.2023 (Week 9 - Week 14)
Muhammad Azka Farezi Septenal / 0351345 / Bachelor of Design (hons) in
Creative Media
Game Art
Final Project : Character Bible
INSTRUCTIONS :
FINAL PROGRESSION :
- CHARACTER PROGRESSION
My secondary character (Jason Kim) was not compelling or interesting enough for me. The character design and costume did not stick out enough for me, and I became bored with it. So I changed it to a more unique and eye-catching character design. Here are the initial design of Jason Kim :
Figure 1.0 Character (Before)
As I previously stated, I wanted to redesign my character to make it more distinct, unique and fascinating. First and foremost, I decided to make my character younger (from 24 to 19). I also modified his background narrative and biodata. Here are some examples of Jason Kim's new design:
Figure 1.1 Character (After)
Figure 1.2 Character (After)
I also wanted to make his new trainers a recognisable part for this character. Personally, I think it stands out and accurately represents his youthful age. In the specifics section below, I also indicated why I chose trainers:
Figure 1.3 Character (After)
- 3D PROGRESSION
Mr Kannan informed me that colouring this character this way was too simple, and I absolutely agree with him. He (Mr Kannan) clearly demonstrated how to colour my character, but I failed to record it, and the file (that he provided) could not be opened, so here is my old colours character:
Figure 2.0 Design (Old)
And here is my most recent 3D character. I've made significant adjustments to how I colour my character. Because the game was shot during the war, I wanted to give it a post-war feel, and here are my 3D colour finals as well as the details:
Figure 2.1 Design (New)
Figure 2.2 Design (New)
Figure 2.3 Design (New)
- FINAL CHARACTER BIBLE
Environment Design and Game Art both in the same final bible
Figure 3.0 Final Character Bible (PDF)
REFLECTIONS :
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