ILLUSTRATION AND VISUAL NARRATIVE / TASK 1 :



26.08.2021 - 23.09.2021 (Week 1 - Week 4)
Muhammad Azka Farezi Septenal / 0351345 / Bachelor of Design (hons) in Creative Media
Illustration and Visual Narrative
Task 1 : Exercise 


LECTURES

Week 1 : Introduction

Week 2 : Vormator Challenge & Intoduction to Character Design

Vormator Challenge 

Ms. Anis challenged us to create/sketch our own design characters with very limited shapes (vormator challenge) for our very first task this semester. She also gave us super quick and valuable feedback to ensure that every student would thrive from it.

Today we learned about character design, it is a very basic element yet important to attract people interest.

Introduction to Character Design 
  • Styling designs so it stands out the most
    • Iconic
    • Easily Created
    • Profitable
  • What makes it unique ?
    • Is it adorable ?
    • Is it reference ?
  • Principle of character design is important
    • Shapes :
      • It defines a character’s sillhoute
      • This sets is iconic look.
      • Stability in shapes makes design more solid.

Figure 1.0 Shape Study (02.09.2021)

    • Colors
      • It is an important/major role at determining who are heroes/protagonist or villains (the main character or the secondary characters)
      • It gives an impression on character, also can cause certain emotions in people
      • Color psychology.

Figure 1.1 (02/09/21)

    • Emphasis & Contrast
      • Get to pick on a visual element and exaggerate it, making the character outstanding and memorable.
      • Can be cultural element and adding it to a design.

Figure 1.2 Emphasis and Contrast (02/09/21)



    • Harmony 
      • All shapes and lines colors moives patterns must be put together in a tasteful manner
      • They must complement each other so it creates a balance of visual elements that has a visual hierarchy

Figure 1.3 Harmony (02/09/21)



    • Expressions/Poses 
      • It makes your characters win the heart of the audience for instance (behavior, quirks and personalities)

Figure 1.4 Expression/Poses (02/09/21)




Week 3 : Composition
  • Utilize composition for your design
  • Visual Hierarchy :
    • It helps or allows your viewers to focus on the important things or objects.

  • Establishing : A composition with a very wide shot.
Figure 1.5 Establishing

  • Bird's eye view : The shoot that is taken from the sky and looking down to the important objects or things, it is also dynamic and movement than establishing, it is also gives us the sense of height and movement.
Figure 1.6 Bird's eye view

  • Worm's eye view : different from bird's eye view, this composition taken from a very low angle, it is also more intimate than bird's eye view.
Figure 1.7 Worm's eye view

  • Close up shot : it is a shot that is taken from a very close position from the important objects, this is when the object becomes the most important thing and takes all the viewer's eye
Figure 1.8 Close up shot

  • Medium Shot : this is the shot that is taken behind or between or in the middle of 2 different objects or person. This kind of shot gives us the sensation to be another person in a certain scene.
Figure 1.9 Medium Shot

  • Framing : This a shot where several object frames the composition, it is also gives a romantic feels to the scene.
Figure 2.0 Framing



  • Industry technique :
    • Find the balance of positives and negatives
    • Visual hierarchy

Figure 2.1 Industry technique






Week 4 : Composition and Perspectives

Perspectives is undoubtedly very important for layout/environment, without perspectives, your design will look a little bit dorky.

For example, this picture looks beautiful isn't it? but however it lacks of perspectives in it, so no matter how rich or beautiful your picture is, it will ended up become dorky without any perspectives.


Figure 2.2 The art of byzantine

That's all happened until a maverick came along, this picture which is the first known picture to make use of linear perspective made by the Florentine architect Filipo brunelleshi.

This picture contained :
  • Form
  • Volume 
  • Buildings raced into the design
This pictures also used the light and shadow, here are some examples :

Figure 2.3 Masaccio - The tribute money 

Figure 2.4 The last supper - davinci



This picture used the theory of 3 planes which is contained 
  • Foreground
  • Middleground
  • background

Figure 2.5 The picture using 3 planes theory

In this pictures, we can see the manipulation of space and depth, it also use the trick of manipulation in here that makes viewers wonder about the story behind this picture.


Figure 2.6 Las Meninas

What is perspective in art ? here are the answers :
  • it is to create depth, to create sense of space into the painting
  • it is also to create optical illusion (illusion)
  • it is also gives representation of objects (both 2d and 3d)

Figure 2.7 Types of perspectives

  • 1 Point Perspectives : all the line intersects on one point 

Figure 2.8 1 point perspective

  • 2 Point perspective : two lines that is connected and created 1 horizontal lines

Figure 2.9 two point perspectives

  • 3 Point Perspectives : it is created a very big impact and connecting several horizontal lines

Figure 3.0 3D


In this picture we can see 3 different layers who also divided several elements in this picture, it is also depict depth even though without actually putting perspective 

Figure 3.1 Parallax Effect



INSTRUCTION





PRACTICAL

Week 1 : Vormator Challenge

On this task, Ms. Anis assigned us to ceate a character using very limited shapes (vormator) and digitalize by Adobe Illustrator. I tried to make my characters using ibis paint but somehow it is ended up being full-color pictures. Ms anis and Ms. Jennifer also suggest me develop the first picture and re-create it using Adobe Illustrator.

This is how I made my characters using Ibis Paint, I had no idea that we should create it using adobe illustrator, so I decided to change it later and started sketching also coloring using the application that I often used on my iPad. 


Video 1.1 Progression


This is the final result of sketching, I ended up made a cute little owl. there are some mistakes that I made while making this character so I decided to create another one in case they will reject my first sketch.

Figure 1.5 Muhammad (named by Ms. Anis)    


This is the second character that I made, I made it less complex than the first one to minimize the chance for me to create another mistakes, but somehow it is ended up being too simple and this is also the one who get rejected by my lecturer.


I also had a chance to documented on how I made this character in a short video, the only problem here is that this character lack of shape, I only uses 3 different shapes for this character and it looks very basic compared to my other friends.

Figure 1.6 (Capsule Man)




Week 2 : Adobe Ilustrator

Our lecturer (Ms Anis and Ms Jennifer) assigned us to transform our sketches/design into Adobe Illustrator form. I tried to learn and use several tools from ai to develop my characters. I decided to choose few shapes from the given shapes.

Figure 2.0 Progression (02/09/21)

Figure 2.x The Chosen Elements (02/09/21)


This is (fig 2.X) how my character looks like without any colors, I only chose several elements from the given objects to create my character

Figure 2.X Without Colors




I made 2 different style for my characters, but I ended up using the original one because this kind of character is more suitable for my card game design later. The several blue colors that I chose came from adobe colors that Ms. Anis recommended to us, by using that website we could determine the best color combination for your design.

Figure 2.0 Original Characters

Here is Mamad, my original character for this Vormator challenge, he's a great cook and loves to create many kind of desert.



Figure 2.1 Original Character (Final Result)

Mamad is actually a very clumsy owl with a bright personality. He didn't afraid to be failed and trust the process, he likes to cook and always wanted to become a great chef one day. Kitchen has always been his second home, stove and pan never been forgotten. His motto is "everyday is a new journey and recipe" and sure, he wrote everything he knows on his recipe.

He obsessed with cupcake, he always made something related to cupcakes everyday such as durian cupcake, rambutan cupcake, cabai cupcake, or even jengkol cupcake. He always wanted to open his own kitchen and name it as "Mamad's Cupcake". People always ignored whenever mamad offering his cupcake to everyone. Everyone knew that mamad's cupcake taste awful and that's why mamad has a very few people surrounds him. 

Even though he always badly criticised by people around him, he will never stop to cook. He promised to his best friend Lucas (passed away) that he'll become a very successful chef eventually.


FINAL RESULT :





Week 3 : Card Game Design

For this week, Ms Jennifer as well as Ms Anis assigned us to develop our characters and try to create a card game using our own characters. Students are challenged to evolve their ideas by using adobe illustrator to create their own card game design.

Figure 2.0 Card Sketch (1) (13/09/21)




Figure 2.0 Card Sketch (13/09/21)


This is how I sketched my card, I didn't do anything that much on my card because I only wanted to determine of the composition that I will choose, 

Figure 2.1 Design Prototype (13/09/21)




At this moment, I started to create several elements that I think look suitable for Mamad (my character). As you can see here, I made variety objects with different colors to play around with the color composition and explore my self by using various tools that is provided from Adobe.


Figure 2.2 Without Any Elements (13/09/21)


Figure 2.3 Background Elements (13/09/21)


Here is my first attempt creating my card game design, it looks quite good actually, but I was quite struggling to improve the back side of the card and lacking of several components at that moment (font and text)


Figure 2.4 First Attempt (13/09/21)


and here is the final result, I'm super satisfied with my final composition, I asked Ms Anis for several times cause I was unsure with my result, but she told me that my card was already good. I changed a few component to refine the back side of my card and replaced it with the same objects and word.

Figure 2.5 Final Result (front) (13/09/21)


Figure  2.6 Final Result (back) (13/09/21)


FINAL RESULT
 


FEEDBACK

Week 1

General Feedback :
Specific Feedback :

Week 2

General Feedback : Ms anis reminded me to develope “Muhammad” the character that i made and gave me a very valuable feedback related to my vormator.

Specific Feedback : She said the owl is good, but i have to concern about its colors and the background to ensure that is not blend. And i have to be very careful with my clor pallete and the positioning so that the character will stand out later.

Week 3

General Feedback : Ms Anis told gave almost every students a very quick feedback related to our lesson about Vormator. She also gave several suggestion to help some student finish or evolve their Vormator.

Specific Feedback : She asked me to improve several aspects especially for Mamad's wing, She told me that everything looked good.

Week 4

General Feedback : They loved it!! the lecturer told me that everything looks nice and keep it up with my progress.

Specific Feedback : Ms Anis and Ms Jennifer loved my design, they told me the colors as well as the composition looks nice together, they also said that the font that I chose is very suitable with my design. 



REFLECTIONS

Experience : The class was great, Ms. Anis and Ms. Jennifer did a very good job to teach us about our lessons for this semester. They’re very friendly and it makes us (student) seemed very comfortable with the class. The tutorial is also very clear and understandable for te students. For the second week we experienced a great week to create Vormator with Ms Anis and Ms Jennifer. Ms Jennifer taught us how to use adobe illustrator and it seemed all the students understood with a very clear tutorial from Ms Jennifer. I also understand even deeper now about character design and composition. Our lecturer lately also gave us some information about the perspectives to all the students.


Observation : I observed that appealing and iconic character is very important for illustration. Expressions, as well as colors, are very crucial elements to attract people and certain markets. Character design also an important things in order to create captivating character. not only the design, we also observed several things such as composition and framing, perspective also a crucial things to create a great design.

Findings : I have discovered that IVN isn't just some illustration, we learned so much things from this class, I understand several things that could improve my design such as character design with a lot of things on it, as well as composition and perspectives. it was a very interesting class and task, we could worked together with all the students as well as our professional lecturer.



FURTHER READING

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